2D Platformer game with Shifting Gravity inside a Magical Clock!
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25 May World 1 Power Line

In this update, I changed the power line from a physical power line to a beam. I did this to make make the power line a less distracting background item. I also updated the look of the power line to have the power permeate/glow through….

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11 May Updated Gear Background

In this update, I added a background layer to the gears. From the last feedback I got, the level design was all around too busy. So adding a stone wall background to the gears helped frame the gear while removing the clutter. I also toned…

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04 May HD Graphics for World 1

I got some feedback from the last screenshots posted that the pixel size of the player and world was too different and should be matched. I was previously scaling the world sprites by 2x (nearest neighbor). This caused the world sprites to have 2x the…

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