2D Platformer game with Shifting Gravity inside a Magical Clock!

Screenshot Saturday – Power Up Splash Screens

So it’s been a while since the last SSS. We’ve made a ton of game improvements, bug fixes, and visual updates. This week, we’d like to share the updated power up splash screens. Of note – we haven’t added the skip button to the splash screen yet, although the functionality is there.

View Reddit Post



We also updated the look of the flyer. We trimmed down the flyer to match the flyer’s strength. The previous look was a little too bulky.


  • Dave Newton

    I work on a similar “gravity shifting” game, Newton Adventure (check my website). In video, gravity shifting is made by 90° steps. Did you try to allow more precise shifting?

    • Nick

      I checked out your game, very cool! I kept the gravity rotation in 90° steps mostly for stylistic reasons, I wanted to give the gameplay a discrete-physics feel.