2D Platformer game with Shifting Gravity inside a Magical Clock!

Screenshot Saturday – Power Up Splash Screens

So it’s been a while since the last SSS. We’ve made a ton of game improvements, bug fixes, and visual updates. This week, we’d like to share the updated power up splash screens. Of note – we haven’t added the skip button to the splash screen yet, although the functionality is there.

 
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We also updated the look of the flyer. We trimmed down the flyer to match the flyer’s strength. The previous look was a little too bulky.

2 Comments

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  • Dave Newton

    I work on a similar “gravity shifting” game, Newton Adventure (check my website). In video, gravity shifting is made by 90° steps. Did you try to allow more precise shifting?

    • Nick

      I checked out your game, very cool! I kept the gravity rotation in 90° steps mostly for stylistic reasons, I wanted to give the gameplay a discrete-physics feel.